Human Machine Interface

“We want to bring more emotion to the vehicle interior”

When Automotive UX Becomes SDV Architecture

3 min
Group listens to a presentation in a bright tech showroom with orange displays.
A high-quality networking event near Frankfurt: Aumovio’s User Experience Technology Expo 2026.

In-display sensing, projected surfaces and AR technologies show how automotive UX is moving beyond the interface. What matters now is integration, validation and calibration across the SDV stack – a shift clearly visible in Aumovio’s current concepts.

Automotive UX is still too often discussed as a question of interface design. In SDV programmes, however, its success is increasingly decided much deeper in the stack: by data paths and orchestration, safety cases and lifecycle validation, and calibration stability.

Man in a suit stands in front of a wall slogan with tech displays on a table
A central figure at the Expo: Pavel Prouza. Since 2024, the Czech national has been in charge of user experience at Aumovio. Before that, he held roles at Continental including Head of Motion Technologies and Services and Head of Controlling Hydraulic Brake Systems.

At the same time, customer expectations are becoming broader and more demanding. Users increasingly expect experiences that are not only intuitive and seamless, but also context-aware, safety-oriented and consistent across multiple touchpoints. Pavel Prouza, Head of User Experience at Aumovio, put it succinctly at the company’s User Experience Technology Expo 2026: “There are multiple trends shaping the market.”

A look at Aumovio’s current concepts shows how strongly these demands are shaping vehicle development in 2026. They sketch an emerging stack in which optics and projection turn non-display surfaces into information layers, while sensing becomes an invisible input channel.

Invisible in-display sensing: validation first

Instead of adding another output surface, Aumovio’s Invisible Biometrics Sensing Display hides sensing behind one. A 1.5 MP near-infrared camera and an eye-safe laser dot projector sit behind an OLED display, enabling “see-through” driver and occupant monitoring without visible hardware. The concept was developed with Trinamix and previously recognised as a CES Innovation Award Honoree.

Man in suit standing between large industrial machines in an office showroom.
Realistic simulation: At the Expo, Aumovio’s Head of Optical Engineering HUD, Hans-Peter Kreipe, offered visitors quite literally some revealing insights.

Functionally, it targets safety and wellbeing: a 3D depth map can support airbag deployment decisions, seatbelt detection, including textile classification, and contactless biometrics such as heart rate to flag stress or medical events. The design benefit is equally relevant: hiding the hardware can improve acceptance while giving interior designers more freedom.

Architecturally, the moment biometrics and depth data enter the system, the discussion shifts from “nice UX” to platform-level obligations: safety boundaries, cybersecurity, privacy-by-design and evidence.

Window Projection: a new touchpoint

Window Projection adds an exterior-facing UX channel: content is projected onto rear side windows when parked, allowing the vehicle to communicate with its surroundings. Example use cases range from EV charging status to personalised welcome messages or motifs.

The bigger point is orchestration. Content becomes contextual and personalised by combining vehicle data with location, weather and user-specific inputs. From a platform perspective, the shift is clear: what used to be a static HMI element becomes a service-like UX layer, governed by data, identity, privacy and lifecycle updates.

Surface Projection: ambient effects and functional cues

Surface Projection turns the cockpit trim into a pillar-to-pillar canvas for ambient effects and selective functional cues such as navigation hints and warnings. The system uses compact projectors integrated in the headliner or overhead unit; up to three miniature projectors can be combined, with software stitching their outputs into one continuous image across the cockpit surface. As Alexander Weber, Head of Development at Continental – from whose former Automotive business Aumovio emerged – put it at the UX Expo: “We want to bring more emotion to the vehicle interior”.

That ambition is easy to understand. Yet what makes the concept relevant for series development is something more technical. The projection surface is not a controlled display panel, but a manufactured trim part with tolerances, textures and ageing behaviour. Aumovio notes that the concept does not impose special material requirements, although darker surfaces, including microfibre velour, deliver the best visual results. In practice, perceived quality will hinge on tolerance stack-ups, reflectivity changes and calibration robustness across variants and lifetime.

The system also highlights how UX features become context-aware and energy-aware. Aumovio mentions dusk activation and low power via LED projection – decisions that may sound minor, but ultimately determine where the feature sits in the vehicle’s UX policy layer and how consistently it behaves in day-to-day use.

Mirrorless 3D AR HUD: calibration first

Aumovio’s mirrorless AR HUD is a useful example of how UX features increasingly hinge on platform-level engineering. The SDV-relevant claim is scalability: instead of tailoring optical elements per vehicle, software compensates for windscreen specifics such as curvature and angle. Aumovio’s AR-Creator software is positioned as a core component: it evaluates sensor data, compensates motion between vehicle and virtual objects, and keeps AR content anchored in the driver’s view.

Businessperson presenting in a showroom with several wide digital screens on stands.
Jan Mackenroth, Head of Innovation & Partnership Management (BA UX) at Aumovio, describes the 360°UX Mobility Conference as “a very interesting new format for networking across the industry”. As one of the event’s speakers, he brings more than ten years of industry experience to the stage, particularly from Asia.

The 3D effect adds another integration layer. Using eye tracking, the system outputs a slightly different image to each eye. Aumovio references a depth range of 0.6–80 m and a display area of more than 15° × 8°. Those figures translate into platform questions: what sensing inputs are available, how time synchronisation is handled, and how calibration stays stable across lighting conditions, seating positions and vehicle lifetime.

Only once that software-calibration story is in place does the “mirrorless” hardware benefit become fully meaningful: replacing the classic mirror-based optical path with a 3D display reduces the HUD package – Aumovio cites up to 50% less packaging volume versus conventional HUDs. In a crowded cockpit, that packaging bonus can be the difference between a scalable feature and a one-off integration exercise.

Continuing the Debate in Munich

Taken together, these concepts show how quickly UX decisions extend into architecture, software integration and validation strategy. In-display sensing, projection and AR therefore need to be understood as part of a broader SDV logic, with interfaces, orchestration and lifecycle robustness developing in parallel.

Against this backdrop, the 360°UX Mobility Conference in Munich on 13 May 2026 looks like a timely forum for the wider debate, with its focus on seamless experiences along the entire customer journey, smart ecosystem integration across home, office and mobility, and cross-domain collaboration to create immersive, customer-centric solutions.